The Return of the Circles
Today's goal: wire up the scripting language enough to get our circles rendering again!
Updates
Starting next week, the Tuesday / Thursday streams will start at 3PM UTC and run for 2 hours each!
I'm still experimenting with how to make the streams and channel more interesting and sustainable. I'd love to hear your feedback!
Tasks
DONE Finish porting parser to vector API
TODO Simplify finding keyword name/value pairs in function calls
TODO Finish porting previous Guile interface code over to the new language
TODO Finish writing the render-to-file
function
TODO Get back to the tasks from the previous streams!
Notes
Code for this stream is here: https://github.com/FluxHarmonic/flux-compose/commit/8d80270e1274513ba246c4dee92aa7518485e7cc
Next Steps
Next time we'll take a break from the scripting side of things and talk about converting the app to use GLFW and raw OpenGL instead of SDL2.